Libraries
Picture utility Source Code
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Function Summary
color
charColor (in char: ch, in color: background)
Map a character to a pixel color.
PRIMITIVE_WINDOW
createPixmap (in array string: pattern, in integer: scale, in color: background)
Convert a picture pattern into a pixmap.
void
drawPattern (inout PRIMITIVE_WINDOW: win, in integer: xPos, in integer: yPos, in array string: pattern, in integer: scale, in color: background)
Draws a scaled pattern to a position at a window.

Function Detail

charColor

const func color: charColor (in char: ch, in color: background)

Map a character to a pixel color. This is used for picture patterns, a simple way to describe graphic images as readable text.

Returns:
the color that corresponds to the given character ch.

createPixmap

const func PRIMITIVE_WINDOW: createPixmap (in array string: pattern, in integer: scale, in color: background)

Convert a picture pattern into a pixmap. A picture pattern is a simple way to describe graphic images as readable text. It is an array of strings, where every character describes the color of a pixel.

Returns:
the result of the conversion.

drawPattern

const proc: drawPattern (inout PRIMITIVE_WINDOW: win, in integer: xPos, in integer: yPos, in array string: pattern, in integer: scale, in color: background)

Draws a scaled pattern to a position at a window. The upper left corner of the pattern is drawn to (xPos, yPos). The pattern is drawn in horizontal lines from the middle upward and downward. This is done for better appearance at slow computers.



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